Patch Notes
Release Date: March 1, 2021
New Weapons
- Warscythe – Sleek and punishing, the Warscythe is a devastating weapon to unleash when surrounded on all sides.
- Shock Pistol – Through the POWER OF SCIENCE, now you can unleash the electric potential of the Shock Pistol and chain together single shots into devastating multi-hits.
New Side Missions
- Discover side mission beacons while out on patrol in Calagan and then return to the Outpost to select unlocked missions
- Three types of missions to complete:
- Hazards: Timed challenges which will test your speed and platforming skills as you navigate a twisting environment filled with hazards
- Combat: Race to eliminate all targets in the area before time expires
- Gauntlet: THe ultimate test of combat and platforming abilities, a true test of an Arbiter’s abilities
New NPC – The Warsmith
- Upon completing the trials found within the new side missions, you’ll encounter the Warsmith. Visit this new NPC armed with your favourite weapon to re-roll one of the perks on the weapon.
- When rerolling weapon perks, you’ll be presented with 3 alternate perks to bind with the weapon. Choose wisely as the first re-roll is free of charge as a reward for your challenge completion, but be warned the price for each future roll increases.
New Boss Encounters
- Four new boss encounters against the corrupted Warden
Release Date: December 8, 2020
New Modes
- Hardcore Mode – Looking for a challenge?
- Players have only one life. Death is permanent and will require you to restart.
- Ironman Mode – Are you REALLY looking for a challenge?
- Players have only one life. Death is permanent and will require you to restart.
- Players in Ironman mode cannot use the Outpost meaning:
- Gear cannot be upgraded
- Skill tree cannot be upgraded
- Players can only swap skills at terminals in levels where new skills are acquired
Additional Changes
- Death will now respawn you at your last checkpoint instead of the Outpost
- The Ferryman can now be found beside checkpoints
- SteelSeries integration added to PC version of Foregone
- Performance improvements to all versions
- Bug fixes
Release Date: October 13, 2020
Console Release
- Foregone is now available on Nintendo Switch, PlayStation 4, and Xbox One
New Levels & Bosses within to discover
- Climb all three levels of the Tower and defeat four fearsome bosses to finally uncover the haunting truth behind the Harrow.
UI Changes:
- The Arbiter’s look evolves as you equip higher tier-armour
- Weapon icons have been adjusted to reflect tiered-rarity
Additional Changes
- Enemy and weapon balances
- Updated localizations
Release Date: August 4, 2020
New Miniboss – Tecton
- The product of secret experiments gone awry awaits you in the spine-chilling Laboratory.
New Equippable Skills
- Raze – Unleash a powerful beam of energy dealing damage to all enemies within its path
- Bastion – Release a defensive field, negating enemy projectiles, and applying Stasis to enemies inside.
New Stats Page
- Accessed from the inventory menu, the all-new Stats Overview page is a new destination for players to quickly and succinctly see a summary of all stats relevant to their Arbiter’s loadout, including:
- Health and health buffs
- In-depth damage output for both currently equipped melee and range weapons
- Currently equipped skills and skill buffs
- All additional buffs currently active through skill tree progression and equipment perks
- Summary of traversal abilities currently unlocked
New NPCs
- Two new friendly faces, Thaumaturge and the Blacksmith, can be discovered back home in the Outpost
Boss Changes:
- First King of Calagan Miniboss Changes
- Projectiles attack within the second phase now have homing ability to better target players
- Essence drop rate increased for all bosses
UI Changes:
- Numerous UI changes, both big and small have been made for a more streamlined experience
Additional Changes
- New secret areas to discover and explore
- Updated localizations
Release Date: June 10, 2020
Enemy Changes:
- All enemies have had their stun values reduced
- Resolved issue with some Elite enemies doing 4x intended damage
Project Hera Boss Changes:
- Number of rocks falling from the sky has been reduced
Project Demeter Boss Changes:
- Health reduced by 7%
- Leap attack damage reduced by 29%
- Swipe attack damage reduced by 7%
- Demeter no longer stuns the player
- Resolved issue where spikes were causing increased damage
First King of Calagan Miniboss Changes:
- Attack combo hitboxes have been reduced
- Summoned orbs hitboxes have been reduced
- Health reduced by 6%
- 3-Hit Combo Damage reduced by 31%
- Orb Damage reduced by 20%
Release Date: June 8, 2020
New Biome – The Catacombs:
- Explore three all-new creepy and cavernous levels
- Cemetery
- Mausoleum
- Caverns
Combat Changes:
- Encounter a horde of new enemies across the Catacomb biome
- Test your might against two new bosses found within the depths of the Mausoleum and Caverns
- Each weapon now has a new air attack animation
- Melee air attacks can be used to immediately transition into the second hit of a ground combo
- Balance adjustments to existing enemies and boss fights
New Ability – Wall Jump:
- Add a new tool to your combat strategy and access previously inaccessible areas by defeating the creature hidden deep within the Caverns
Skill Upgrades
- Explore each level to obtain Skill Upgrades, increasing the potency of each Surge, Restoration, Nova, Overdrive, and Barrier
Skill Tree Revamp:
- Added a second branch to the skill tree that is used to enhance your skills.
- Upon entering The Oratory, you’ll be given a one-time refund of all currently spent Essence to respec your Arbiter
Catalysts:
- Find and collect Catalysts to gain access to powerful nodes in both Skill Trees
New Story & Lore:
- Uncover the mysteries of Calagan and the Arbiter through new collectibles that expand the story
Equipment Changes:
- Early game loot drop quantity and quality increased
- Boss & Elite enemies have a better chance to drop rare equipment
- Uncover a new tier of item rarity by defeating the boss of the Catacombs
Release Date: May 4, 2020
New Weapon:
- Gunchuks – Master the art of gun kata and dispose of foes with grace and style
Introducing Minibosses:
- Minibosses have joined the fray! Retrace your steps to discover the all-new twin-bladed buzz-bot
Introducing NPCs:
- Reclaim 50% of your lost Essence and Gold by striking a deal with the mystical ferryman, now located in the outpost.
Combat Changes:
- Boss encounters have been rebalanced based on player feedback
- Amount of Essence dropped on enemy death has been increased – allowing players to more quickly flesh out their skill tree in the Oratory
Controller rebinding:
- Added ability to select controller type in rebind menu
Localization improvements:
- Italian, Brazilian Portuguese, and Korean are now supported
May the Fourth be with you.
Release Date: Apr. 6, 2020
Equipment Changes:
- NEW WEAPONS
- Spear – Practice social distancing while poking fear in the heart of your enemies
- Burst Rifle – Q: What’s better than one bullet? A: Three.
- Equipment drops improved within Mill, Armory, Laboratory, and Shrine biomes to drop with higher DPS and Health stats
- Updated equipment drop and inventory icons
Combat Changes:
- New Death Mechanic
- Death brings a new form of redemption with the ability to retrieve lost Gold & Essence by returning where you previously died
- Improved combos
- Weapon combos no longer stop between slides
- Balanced enemies to account for improved drops:
- Enemies in Mill, Armory, Laboratory, and Shrine have been tweaked to be slightly more difficult
Oratory:
- Updated skill tree icons
- New method to unlock skill tree nodes
- Save precious Essence by pre-planning builds
Forge:
- Mark multiple pieces of equipment for salvage and salvage it all at once
- Tiered weapons have new caps on the amount of times they can be upgraded:
- Common up to level 1
- Rare up to level 2
- Epic up to level 3
- Legendary up to level 4
Minimap:
- Minimap saves progress after death
- Improvements to overall minimap navigation
- New icons
Controller Rebinding:
- Controller inputs can now be changed from the Options menu
Updated Localizations
- Chinese (simplified) and Chinese (traditional) are now supported
Release Date: Feb. 27 2020
- Early Access Release on the Epic Games Store
Devlog
- Dev Update #8 – April 17, 2020
- Dev Update #7 – April 2 2020
- Dev Update #6 – Feb. 11 2020
- Dev Update #5 – Dec. 3 2019
- Dev Update #4 – Sept. 30 2019
- Dev Update #3 – Sept. 6 2019
- Dev Update #2 – July 31 2019
- Dev Update #1 – June 19 2019