Super Dinosaur: Kickin’ Tail Update 1.0.3 – Patch Notes
Get more rewards than ever in this JAW-SOME new update!
New: Leader Bonuses
- Leader bonuses are now available in all levels and modes, including Daily Missions
New: Opening Cut-scene
- An opening cut-scene battle has been added to the game to enhance the story of Super Dinosaur: Kickin’ Tail
Character Event Mission changes
- Missions now reward Supply Crates the first time they’re beaten and Wooden Crates ever time thereafter
- Now only reward Character Tokens
- Reduced difficulty to achieve first tier of rewards
Other changes
- Increased SRD’s Energy cost to deploy from 5 to 7
- Reduced Targeted Strike’s Energy cost to deploy from 6 to 5
- Hard Mode Difficulty – Enemy units now spawn with Awesome Rarity plus 9 levels from the default levels
- Extreme Mode Difficulty – Enemy units now spawn with Epic Rarity plus 10 levels from the default levels
- Updated rewards from Locked Crates
- Bonus Tech is now only rewarded through Locked Crates
- Daily Missions can be replayed to reward users with Wooden Crates
- Crate popups have been improved