Big Blue Bubble was proud to receive a Music Design Award for our upcoming 2D action-platformer Foregone at MIGS 2019. The Montreal International Game Summit (MIGS) is the largest game conference on the East Cost, hosting more than 3000 game devs annually. Pre-Purchase Foregone […]
Category: Foregone Updates
Big Blue Bubble Discusses Upcoming Title Foregone on NewsTalk 1290 CJBK
Marketing Director Karen Bohan-Chalmers sat down with NewsTalk 1290 CJBK to chat about Big Blue Bubble’s upcoming video game, Foregone. They discuss the game’s female protagonist and old-school-meets-new-school development techniques. “It sounds to me like you’re mixing that love of old-school gaming with all of the best elements of new technology.” — NewsTalk 1290 CJBK Listen […]
Foregone Devs Chat with The Lunchbox TV at EGLX 2019
Game designer Dino Dvorabic and producer Jordan Reif chatted with The Lunchbox TV at EGLX 2019 about Big Blue Bubble’s upcoming action-platformer Foregone. They touched on the game’s design, narrative elements, and intuitive controls. “The demo is very easy to pick-up. […] It just felt like it was easy to use. Easy to navigate.” — […]
Foregone at EGLX 2019
Big Blue Bubble showcased their upcoming action-platformer Foregone at Enthusiast Gaming Live Expo (EGLX) 2019 in Toronto this past weekend. EGLX is a video game expo that connects gamers and developers to enjoy all things gaming. Thank you to everyone who stopped by the Foregone booth to get their hands on the game! “Highlight is […]
Dev Update #4 | September 2019
Behind the Art September 30 2019 Recently, we received a question on the Discussion forum about the process behind how we’re making Foregone. We thought it would be an excellent opportunity to take a deeper dive as part of a Dev Update with Big Blue Bubble’s Art Director, Dan Rickard. High Level Look At a […]
Foregone First Impressions at PAX West 2019
Oprainfall’s Head Editor and Review Manager Josh Speer gives his first impressions of Foregone after playing a demo at PAX West. Speer comments on the game’s variety of weapons and combat abilities, in addition to praising the art & animation, created by applying a pixelation effect to 3D models. “Much like the graphics, the game […]
Big Blue Bubble Showcases Foregone at Game Slice 2019
Big Blue Bubble was proud to showcase their upcoming action-platformer Foregone last week at Game Slice, an annual gaming industry event where Canadian game developers can gather to test and enjoy new titles in development. Big Blue Bubble has previously won Game Slice’s coveted Industry Choice Award with the charming arcade title Wrecking Squad. “While [Foregone] […]
Foregone Ranks #1 on The Game Fanatics’ Top 5 Indies to Watch
The Game Fanatics list the top 5 indie titles to watch from this year’s PAX West, with Foregone topping the list at #1. The article praises the game’s sleek pixel artwork, quick-to-learn controls, and inclusion of a woman of color as the protagonist. “Inspired by Dark Souls gameplay, Foregone is a gorgeous combat platformer that had my eyes glued to the screen […]
Dev Update #3 | September 2019
PAX West Summary September 6 2019 After a very busy last couple of weeks and with PAX West behind us, we finally have some time to breathe… …okay now back to it. First and foremost, to all those who made the trip out to Seattle to see Foregone at its first public show – thank […]
PAX West 2019: Big Blue Bubble’s Foregone Reiterates On A Familiar Genre
Nick Moreno of Rectify Gaming stopped by the Foregone booth during PAX West to get his hands on the game’s 10-minute demo, which featured new abilities, weapons, and enemies. Nick dives into the tactical suite of combat abilities features in Foregone, calling them “slick like a baby seal” and describing the game as a breath […]