Foregone Launches on Consoles and PC October 13, 2020

Big Blue Bubble’s upcoming 2D action RPG platformer Foregone will launch on all major consoles and exit PC Early Access on October 13th, 2020. Foregone players will soon be able to enjoy the game’s stunning pixel artwork, fluid combat, and award-winning music on the Nintendo Switch, PlayStation 4, and Xbox One. Foregone is currently available in Early […]

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My Singing Monsters Update 3.0

Enter the Colossingum in Update 3.0! Get ready to grrrumble in the all-new Colossingum introduced in Update 3.0: our BIGGEST. UPDATE. EVER! The Colossingum is a new Island where the Monsters can compete in musical battles to get never-before-seen Monster Costumes, Decorations, Trophies, and more! Get the update! Choose your app store below to start playing. Happy […]

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Big Blue Bubble shows off 2D action-platformer Foregone at Gamescom 2020

Michael Hammond, Project Marketing Specialist at Big Blue Bubble, chatted with GameDaily.Biz about preparing for Gamescom 2020 and the inspirations behind Foregone, the studio’s 2D action-platformer featured in this year’s virtual Indie Arena Booth. Foregone launches on consoles October 5, 2020. “The thing that excites me most about Foregone is that I’ve been playing it for […]

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Indie Arena Booth – Foregone Giveaway

  Thanks for visiting Foregone’s Indie Arena Booth! We’ll be giving away copies of the game every day throughout Gamescom. To enter, sign up for the Foregone newsletter below. Terms & Conditions Eligibility In order to be eligible for this Contest, you must read and agree to the following Contest Terms and Conditions (the “Official […]

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Foregone featured as part of ID@Xbox Summer Spotlight Series

ID@Xbox launched it’s Summer Spotlight Series, showcasing more than 30 games from countries all across the world, including Big Blue Bubble’s Foregone. “Independent developers have fundamentally changed gaming this generation, with teams from more than 50 countries around the globe shipping more than 1600 games so far on Xbox One via the ID@Xbox program (and […]

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