Is there a particular aspect of an earlier design that you wish had made it into the final version? Jay:We were trying to give each Monster different levels, as that’s a core concept in the app. Since our game has players placing cards from their hands to the board and breeding a new Monster, we […]
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Power Chord, a deckbuilding roguelike game with a killer rock demon aesthetic is announced as an upcoming release on Steam. […]
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2D Animator Location: London, Ontario, Canada Applicants must be legally entitled to work in Canada at the time of application. Candidates must have one of the following to be eligible for consideration – Canadian Citizenship, valid Permanent Resident status, valid Protected Person status or a valid open Work Permit. Is your life caught in endless […]
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Do the designers have a background in music? Was there ever a version of the game that did include music as an element of gameplay? Sen: Yeah! I’m a classically trained pianist, violinist, and vocalist. I’ve sung in acapella groups at the Canadian National Exhibition and in choirs at McMaster University. I also had a career […]
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Celebrate 9 years of My Singing Monsters with our ANNIVERSARY MONTH Event! Not only will there be extra-special offers and promotions all September long, this update is also JAM-packed with new content and features! What’s New New Island: Seasonal Shanty In Update 3.3, we answer one of the oldest questions in the Monster World – […]
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What core elements from the app are being brought over to the board game version? Will these core elements keep people engaged as they do in the app? Jay: Right away we knew we wanted to have breeding in the game. We thought a game where there were various structures you could visit for certain […]
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My Singing Monsters Dawn of Fire Update 2.7 The Prism Gate is showing signs of activity, meaning that more PRISMATIC Monsters are heading your way! Because you’ll no doubt be bouncing between the Outer Islands in your quest for collection completion, you may have noticed that we recently updated the buttons in the MAP menu […]
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