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Steven Green tried his hand at a variety of promising indies at PAX South 2020 and names Foregone one of the top three that blew him away. Green praises the game’s “impressive” 3D-to-2D art and beautiful boss fights, hoping to one day enjoy it on the Nintendo Switch. “Big Blue Bubble has a grade-A banger on their […]
Hardcore Gamer’s Jason Bohn got his hands on a playable Foregone demo at PAX South and shared his thoughts in a recent write-up. Bohn praises the game for finding inspiration in gaming greats like Dead Cells and “pulling it off,” while still adding its own unique ideas and style to the action platformer genre. “No matter […]
Kenneth Shepard of Fanbyte named Foregone one of their top 11 indie titles to watch from this year’s PAX South. Shepard finds Foregone’s hybrid action-platformer-looter genre an enticing mix, and discusses how the game’s weapon drops can drastically affect combat on the fly. “The action-driven combat makes different weapon drops meaningful as everything changes depending […]
Goomba Stomp’s Campbell Gill spotlights Foregone as one of the remarkable indie games he was able to test out at this year’s PAX South. Gill notes that in a sea of procedurally-generated and nonlinear titles, Foregone‘s handcrafted design stand out from the crowd. “In a generation where nonlinearity reigns supreme, such straightforward design is refreshing […]
USgamer news editor Eric Van Allen named Foregone one of his highlights from PAX South 2020’s collection of outstanding indie games. Van Allen praises the game’s fluid animation and challenging enemies. “Foregone seems like a good way for casual players to ease into the action, rather than butt their heads against bad rolls and knowledge […]
The Foregone team flew out to San Antonio this weekend for PAX South 2020, where we showed off a playable demo in the PAX Rising showcase. We were able to hear some amazingly valuable feedback from all the awesome PAX-goers who stopped by the booth, and had the honor of being named one of PAX […]
November Recap December 3 2019 Outside of it feeling as though time is passing at lightspeed, November was an amazing month for the team. Every week the game seems to be making leaps and bounds, but what’s even more invigorating is the overwhelmingly positive response we receive when people get their hands on the game. This month […]
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Big Blue Bubble was proud to receive a Music Design Award for our upcoming 2D action-platformer Foregone at MIGS 2019. The Montreal International Game Summit (MIGS) is the largest game conference on the East Cost, hosting more than 3000 game devs annually. Pre-Purchase Foregone […]