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How Beta Testing Helps to Evolve Games Recently our support team was asked, “What happened to Furcorns Jelly Dreams?” a game that was available in the Canadian app store but we had cancelled production on. The simplest answer is that the Jelly Dreams project just didn’t stack up, but it’s a lot more than that. […]
What you learn when you’re having fun The dust has settled, the keyboards are quiet, and 10 working prototypes have been created; the second ever Big Blue Bubble Game Jam has been a huge success! Last week we introduced you to the ten teams competing against one another in the Big Blue Bubble Game Jam […]
Today Big Blue Bubble is hosting a game jam featuring teams made up of our entire office population. With certain design restrictions in mind; ten teams of seven employees with job titles ranging from programmers to copywriters, and baristas to accountants will work together to create the best mobile game they can. This is Big […]